How to make a short film with AI, shot by shot

2026-07-10

Here's the workflow we use to go from an idea to a finished short — in an afternoon, not a week.

1. Start with the beats

Open Studio → New project and write your idea as 5–8 beats, one per shot. Keep each beat concrete: who is in frame, what happens, how the camera moves. Pick the project orientation once (9:16 for social, 16:9 for cinematic) — every shot inherits it.

2. Cast your characters first

If your film has a recurring person, build them in the Character Hub before generating scenes. Pick a location preset if it fits (podcast studio, city street, neon night…), describe the face and wardrobe, and save. Binding the character to a shot keeps the same face across every take.

3. Generate variations, lock the winners

For each shot, write the prompt (or let Enhanced rewrite it to the model's best practices), pick the model — Kling 3.0 for stylised motion, Seedance 2 when someone speaks — and generate. Make two or three variations, then lock the best one. Locked takes are what flow into the editor.

4. Cut it together

Switch to Edit. Your locked shots are already on the timeline in storyboard order. Trim the fat off each clip, drag to reorder if the rhythm is wrong, and add audio lanes — music under everything, a voiceover on its own track. Export renders the whole thing (with each clip's own sound) to an MP4 that lands in your Assets.

A few hard-won tips

  • One camera move per shot. Two reads as chaos.
  • Give the model time words — "slow dolly in over 6 seconds" beats "cinematic".
  • Lock aspect ratio early; switching orientation mid-project wastes credits.
  • Generate at 720p while exploring, then re-generate the winners at 1080p/4K.